EFFECTIVENESS OF AUGMENTED REALITY ASSISTED DIORAMA MEDIA ON EARLY CHILDHOOD SCIENCE LITERACY
Efektivitas Media Diorama Berbantuan Augmented Reality Terhadap Literasi Sains Anak Usia Dini
DOI:
https://doi.org/10.36456/incrementapedia.vol8.no1.a11715Abstract
The development of scientific literacy is a crucial competency key in early childhood education in the 21st century. This study aims to measure the level and magnitude of effectiveness of the use of augmented reality-assisted diorama media in developing scientific literacy, especially on the theme of "natural phenomena/flood disasters" in children aged 5-6 years. This study was conducted with a quantitative approach using a quasi-experimental method with a non-equivalent control group design. The sample of this study consisted of 2 classes, namely 17 children in the experimental class and 17 children in the control class with a total of 34 children. Effectiveness was measured using an independent sample t-test, an N-Gain score test, and an effect size test. The results of the study showed a significant difference in the scientific literacy abilities of the experimental class and the control class, as evidenced by a 2-tailed t-test sig. of 0.000 <0.05; an N-Gain value of the experimental class of 0.78 which is categorized as having a high level of effectiveness; and a Cohen's'd value of 3.04 which is categorized as having a very large effect strength. The findings of this study demonstrate that augmented reality-assisted dioramas are highly effective in developing scientific literacy in early childhood. This research offers a contribution to the development of scientific literacy learning, specifically on the theme of "natural phenomena/flood disasters" in early childhood, and meets the needs of 21st-century education.
References
Arici, F. (2024). Investigating the Effectiveness of Augmented Reality Technology in Science Education in Terms of Environmental Literacy, Self-Regulation, and Motivation to Learn Science. International Journal of Human-Computer Interaction, 40(24), 8476–8496. https://doi.org/: https://doi.org/10.1080/10447318.2024.2310921
Bruner, J. S. (1966). Toward a Theory of Instruction. Harvard University Press.
Charlesworth, R. (2015). Math and Science for Young Children. Cengage Learning.
Council, G. A. E. and S. (2025). Progress towards the Sustainable Development Goals. In General Assambly Economic and Social Council (Vol. 64782, Issue May).
Demirdag, M. C., Kucuk, S., & Tasgin, A. (2025). An Investigation of the Effectiveness of Augmented Reality Technology Supported English Language Learning Activities on Preschool Children. International Journal of Human-Computer Interaction, 41(4), 2410–2423. https://doi.org/https://doi.org/10.1080/10447318.2024.2323278
Edison, S. P. D., Eliza, D., Yaswinda, & Rakimahwati. (2025). Interactive E-Modules in Life Science to Foster Scientific Literacy and Process Skills in Early Childhood. Jurnal Pendidikan Anak Usia Dini Undiksha, 13(3), 491–501. https://doi.org/https://doi.org/10.23887/paud.v13i3.96648
Eliza, D., Permana, I.A., & Dhanil, M. (2025). Picture Science Story Game App : What Effects on Early Childhood Science Process Skills ? International Journal of Information and Education Technology, 15(8), 1670–1679. https://doi.org/10.18178/ijiet.2025.15.8.2368
Eliza, D., Erita, Y., Yulsyofriend., Hasanah, A., Anisa, N., & Dhanil, M. (2026). Development of a Mobile Role-Playing Game Application to Enhance Scientific and Cultural Literacy in Early Childhood Education. International Journal on Informatics Visualization, 10(March), 862–871. https://doi.org/https://dx.doi.org/10.62527/joiv.10.2.4709
Eliza, D., Mulyeni, T., Budayawan, K., Hartati, S., & Khairiah, F. (2024). Creation of Cultural Local Wisdom-Based Picture-Science Stories Application for the Introduction of Scientific Literacy for Early Childhood. International Journal on Informatics Visualization, 8(1), 417–424. https://doi.org/10.62527/joiv.8.1.2234
Eliza, D., Mulyeni, T., Yulsyofriend, Mahyuddin, N., Erita, Y., & Dhanil, M. (2025). Implementation of Project-Based Learning in Improving Scientific Literacy in Early Childhood Education: Systematic Literature Review. Journal of Baltic Science Education, 24(1), 71–91. https://doi.org/10.33225/jbse/25.24.71
Erwis, F., Jixiong, C., Rahayu, N., Raharja, A. R., & Zebua, R. S. Y. (2024). Use of Augmented Reality (AR) in Mobile Learning for Natural Science Lessons. Journal of Social Science Utilizing Technology, 2(1). https://doi.org/https://doi.org/10.70177/jssut.v2i1.784
Harahap, Z. I., Isnani, R. A., Fadhil, N., & Rahmi, P. (2024). Pengembangan Sains Anak Usia Dini Berbasis Eksperimen. Journal of Early Childhood Education Studies, 4(2), 307–345. https://doi.org/10.54180/joeces.2024.4.2.307-345
Hidayat, R., & Wardat, Y. (2023). A systematic review of Augmented Reality in Science, Technology, Engineering and Mathematics education. Education and Information Technologies, 29(8), 9257–9282. https://doi.org/10.1007/s10639-023-12157-x
Humaira, T., & Ninawati, M. (2023). Development of Contextual Media Diorama of Water Cycle in Science Subject in Elementary School. Jurnal Cakrawala Pendas, 9(4), 631–641. https://doi.org/10.31949/jcp.v9i4.5653
Hurd, P. D. (2000). Transforming middle school science education; Foreword by James J. Gallagher. Teachers College Press.
Januar, E., Gistituati, N., Fitria, Y., Bentri, A., & Muhammadi. (2025). EXARIS Model Development: Enhancing Elementary Scientific and Digital Literacy. Educational Process: International Journal, 18(e2025450). https://doi.org/https://doi.org/10.22521/edupij.2025.18.450
Karimah, N., & Mas’ula, S. (2024). Inovasi Media Lava Pijar dalam Meningkatkan Literasi Sains Anak Usia 5-6 Tahun Siswa Bustanul Athfal. JoLLA Journal of Language Literature and Arts, 4(6), 615–622. https://doi.org/10.17977/um064v4i62024p615-622
Karlsson Lohmander, M. (2022). Quality early childhood education for all children? European Early Childhood Education Research Journal, 30(5), 653–657. https://doi.org/10.1080/1350293X.2022.2109857
Khowiyah, Z., & Eliza, D. (2023). Pengaruh Metode Bercerita Terhadap Literasi Sains Anak Usia Dini. Jurnal Pelita PAUD, 8(1), 120–131. https://doi.org/10.33222/pelitapaud.v8i1.3440
Lampropoulos, G. (2024). Teaching and learning natural sciences using augmented reality in preschool and primary education: A literature review. Advances in Mobile Learning Educational Research, 4(1), 1021–1037. https://doi.org/https://doi.org/10.25082/AMLER.2024.01.013
Maletta, R. (2023). Enthymema XXXIV 2023 Diorama , infanzia , scrittura in Durs Grünbein Rosalba Maletta Diorama , infanzia , scrittura in Durs Grünbein Rosalba Maletta. Enthymema, 214–239. https://doi.org/http://dx.doi.org/10.54103/2037-2426/21615
Murdani, E., Alpina, W., Wirawan, G., & Sumarli, S. (2024). Pengaruh Model Pembelajaran Inquiry Terbimbing Berbantuan Media Diorama Terhadap Kemampuan Literasi Sains Siswa Kelas V. Jurnal Educatio FKIP UNMA, 10(4), 1253–1260. https://doi.org/10.31949/educatio.v10i4.9524
Murray, J. (2023). What is the purpose of education? A context for early childhood education. International Journal of Early Years Education, 31(3), 571–578. https://doi.org/10.1080/09669760.2023.2238399
OCDE. (2023). Resultados de PISA 2022 (Volumen I): El estado del aprendizaje y la equidad en la educación. In Https://Www.Oecd.Org/En/Publications/Pisa-2022-Results-Volume-I_53F23881-En/Full-Report.Html (Vol. 1).
Piaget, J., & Inhelder, B. (2010). Psikologi Anak (M. Jannah & E. Adinugraha, Penerj.). Pustaka Pelajar.
Prasetya, R. I., & Maisaroh, S. (2023). Use of Diorama Media As an Innovation in Science Learning in Elementary Schools. Proceedings of the 2nd UPY International Conference on Education and Social Science (UPINCESS 2023). https://doi.org/https://doi.org/10.2991/978-2-38476-176-0_59
Rahmiati, D., Sarwi, S., Sudarmin, S., & Cahyono, A. N. (2025). The The Use of Augmented Reality Diorama Media in Natural and Social Sciences Subjects for Fourth Grade Elementary School. Journal La Edusci, 6(1), 61–78. https://doi.org/10.37899/journallaedusci.v6i1.1871
Şakir, A. (2025). Augmented reality in preschool settings: a cross-sectional study on adoption dynamics among educators. Interactive Learning Environments, 33(4), 2954–2977. https://doi.org/https://doi.org/10.1080/10494820.2024.2428361
Sativa, B. R., & Eliza, D. (2023). Pengembangan E-Modul Literasi Sains Anak Usia Dini. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 7(2), 1564–1574. https://doi.org/10.31004/obsesi.v7i2.4037
Şimşek, E. E. (2024). The Use of Augmented Reality-Supported Activities in Environmental Education for Early Childhood: A Quasi-Experimental Study. Sustainability (Switzerland), 16(23). https://doi.org/10.3390/su162310374














